Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
28178
?
16223
?
32620
?
17450
?
17021
?
31821
?
22234
?
26074
?
39367
?
19956
Total damage to objectives
32
32434
4175
2059
1066
7797
42931
7996
37623
11166
Total damage to buildings
32
4034
4113
2059
873
6696
5661
3549
7005
5319
Total damage shielded
744
0
1675
0
0
0
0
0
0
2562
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Light Binding (Q)

55xpressed

Prismatic Barrier (W)

29xpressed

Lucent Singularity (E)

160xpressed

Final Spark (R)

23xpressed

?

Lux

Toughest Matchups

These champions counter Aatrox
?
Naafiri
57.1%
168 Matches
?
Orianna
54.8%
456 Matches
?
AurelionSol
54.5%
266 Matches
?
Brand
52.9%
153 Matches
?
Malzahar
52.8%
803 Matches
?
Qiyana
52.7%
167 Matches
?
Kassadin
51.8%
278 Matches
?
Syndra
51.6%
985 Matches
?
Diana
51.1%
309 Matches
?
Veigar
50.1%
882 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.5% WR(23670 Matches)
?
?
52.3% WR(14939 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lux
?
Ahri
1.46KDA2.30
0.68%Kill Participation0.51%
23Vision Score16
32,620Damage Dealt26,074
17Max CS Advantage6.5
49CS in First 10 Minutes41

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in your favor.

You could use this early advantage to purchase items like:

?
?
2Max Level Lead2
Blue53,018G
Difference+13,889G
Red66,907G
?
9,203G
?
12,693G
?
10,743G
?
11,501G
?
8,878G
2,957G
1,451G
85G
6,297G
3,099G
12,160G
?
14,144G
?
10,828G
?
17,798G
?
11,977G
?